Games: Developing Fluency
• Number: place Value, operations (+, -, x, ÷)
• Problem Solving And Reasoning
Variations include whole class games and computer versions of games. Turn the tile is an example of a game that may be played as a whole class, and then in pairs.
Typical Classroom Requirements
A class set:
Support and Complementary Materials
The Place Value Abacus forms part of a suite of manipulatives designed to support the development of Place Value concepts. The suite of Place Value related manipulatives may be packed together as a kit.